Red Faction II

Red Faction II
Developer(s)Volition[a]
Publisher(s)THQ
Producer(s)Clint Ourso
Designer(s)Nathan Camarillo
Programmer(s)Alan Lawrance
Artist(s)Jasen Whiteside
Writer(s)Maureen Tan
Composer(s)Dan Wentz
Franky Vivid
Kate Marlin-Nelson
SeriesRed Faction
Platform(s)PlayStation 2, GameCube, Windows, Xbox
ReleasePlayStation 2
GameCube, Windows, Xbox
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Red Faction II is a first-person shooter video game developed by Volition and published by THQ for the PlayStation 2, GameCube, Windows and Xbox. It is the sequel to Red Faction and the second installment in the Red Faction series. The game changed the direction of the first game by introducing a greater emphasis on action[6] and a new setting on Earth, rather than Mars.

  1. ^ "Red Faction II". Eurogamer.net. 2002-10-17. Archived from the original on 2023-03-25. Retrieved 2023-03-25.
  2. ^ I. G. N. Staff (2002-10-07). "Red Faction 2 Completed". IGN. Archived from the original on 2023-03-25. Retrieved 2023-03-25.
  3. ^ "What's New?". Eurogamer.net. 2003-06-06. Archived from the original on 2023-03-24. Retrieved 2023-03-25.
  4. ^ McNewserson, Newsey (2003-04-01). "Red Faction II Ships". IGN. Archived from the original on 2023-03-25. Retrieved 2023-03-25.
  5. ^ "GameCube Australian Release Dates - News". Nintendo World Report. Archived from the original on 2023-03-06. Retrieved 2023-03-06.
  6. ^ "Red Faction II Review". GameSpot. Archived from the original on 2016-11-03. Retrieved 2022-10-09.


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