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Red Faction II | |
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Developer(s) | Volition[a] |
Publisher(s) | THQ |
Producer(s) | Clint Ourso |
Designer(s) | Nathan Camarillo |
Programmer(s) | Alan Lawrance |
Artist(s) | Jasen Whiteside |
Writer(s) | Maureen Tan |
Composer(s) | Dan Wentz Franky Vivid Kate Marlin-Nelson |
Series | Red Faction |
Platform(s) | PlayStation 2, GameCube, Windows, Xbox |
Release | PlayStation 2 GameCube, Windows, Xbox |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Red Faction II is a first-person shooter video game developed by Volition and published by THQ for the PlayStation 2, GameCube, Windows and Xbox. It is the sequel to Red Faction and the second installment in the Red Faction series. The game changed the direction of the first game by introducing a greater emphasis on action[6] and a new setting on Earth, rather than Mars.
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