Red Orchestra 2: Heroes of Stalingrad

Red Orchestra 2: Heroes of Stalingrad
Developer(s)Tripwire Interactive
Publisher(s)1C Company
Composer(s)Sam Hulick
EngineUnreal Engine 3[2]
Platform(s)Microsoft Windows
Release
  • NA: September 13, 2011[1]
  • AU: September 15, 2011
  • EU: September 16, 2011
Genre(s)Tactical shooter, first-person shooter
Mode(s)multiplayer

Red Orchestra 2: Heroes of Stalingrad and Rising Storm GOTY, now known as Rising Storm/Red Orchestra 2 GOTY on Steam, is a tactical multiplayer first-person shooter video game set during World War II, developed and published by Tripwire Interactive. It is a sequel to Red Orchestra: Ostfront 41-45. The title focuses heavily on the Battle of Stalingrad and the Pacific Theater.[3] The game was released in September 2011.[1] The game is currently a Windows exclusive and contains many new features compared to the original, including a new first-person cover system, which can also be combined with blind firing, first person collision detection, Commander role and abilities as well as an entirely new system of statistics tracking and player levelling.[4] Maps are much bigger and had immediate 64-player support.

An expansion pack, Rising Storm, was released in May 2013, featuring the addition of the Pacific Theater, adding the United States and the Empire of Japan as playable factions. This spawned a sequel, Rising Storm 2: Vietnam, set in the Vietnam War.

  1. ^ a b "RO2 Release Date delayed 2 weeks to 13 Sep 2011". Tripwire Interactive. August 8, 2011. Retrieved January 19, 2017.
  2. ^ "Overview - Red Orchestra 2: Heroes Of Stalingrad". Tripwire Interactive. Archived from the original on April 3, 2011. Retrieved January 19, 2017.
  3. ^ Breckon, Nick (May 4, 2009). "Red Orchestra Sequel to Feature First FPS German Single-player Campaign". Shacknews. Retrieved January 19, 2017.
  4. ^ markeedragon (September 28, 2010). "Red Orchestra 2 Detailed Gameplay - Interview with John Gibson". YouTube. Archived from the original on December 20, 2021.