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Redemption games are typically arcade games of skill that reward the player proportionally to their score in the game. The reward most often comes in the form of tickets, with more tickets being awarded for higher scores. These tickets can then be redeemed (hence the name) at a central location for prizes. The most inexpensive prizes (candy, small plastic or rubber toys) may require only a small number of tickets to acquire, while the most expensive ones (skateboards, low-end electronics) may require several thousand. In general, the amount of money spent to win enough tickets for a given prize will exceed the value of the prize itself. Some redemption games, such as Flamin' Finger, involve elements of chance, which can be set by the operator.
A variation on the ticket-based redemption game is the merchandiser, which directly displays and dispenses merchandise, rather than dispensing tickets which are then redeemed for prizes. Arcade games that offer no prizes are known as non-redemption games.
Redemption games can be seen as the modern successor to carnival games, as the same general principles apply.