Reflex Arena | |
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Developer(s) | Turbo Pixel Studios |
Publisher(s) | Turbo Pixel Studios |
Designer(s) | Dave Jones Ben Darling |
Programmer(s) | Phil Brown |
Artist(s) | Ben Darling Ben Southall |
Engine | Reflex Engine |
Platform(s) | Microsoft Windows |
Release | Microsoft Windows (early access)
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Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Reflex Arena (colloquially known as Reflex) is a first-person arena shooter video game, developed by Turbo Pixel Studios and released onto Steam's Early Access program on 4 November 2014, and launched out of Early Access on 8 March 2017. It is an arena FPS that is heavily influenced by the Challenge ProMode Arena mod for Quake III Arena.[1] Players must navigate arena-like levels and fight other players using a focused set of situational weapons. Reflex uses an engine built from scratch specifically for the arena FPS genre[2] and features many skill-based movement features, including strafe-jumping, rocket-jumping, and multi-jumping.[3]