Reflex Arena

Reflex Arena
Developer(s)Turbo Pixel Studios
Publisher(s)Turbo Pixel Studios
Designer(s)Dave Jones
Ben Darling
Programmer(s)Phil Brown
Artist(s)Ben Darling
Ben Southall
EngineReflex Engine
Platform(s)Microsoft Windows
ReleaseMicrosoft Windows (early access)
  • WW: November 4, 2014 (Steam)
Microsoft Windows (full release)
  • WW: March 8, 2017 (Steam)
Genre(s)First-person shooter
Mode(s)Multiplayer

Reflex Arena (colloquially known as Reflex) is a first-person arena shooter video game, developed by Turbo Pixel Studios and released onto Steam's Early Access program on 4 November 2014, and launched out of Early Access on 8 March 2017. It is an arena FPS that is heavily influenced by the Challenge ProMode Arena mod for Quake III Arena.[1] Players must navigate arena-like levels and fight other players using a focused set of situational weapons. Reflex uses an engine built from scratch specifically for the arena FPS genre[2] and features many skill-based movement features, including strafe-jumping, rocket-jumping, and multi-jumping.[3]

Two players using a variety of weapons in combat
  1. ^ O'Connor, Alice (9 March 2017). "Reflex rocketjumps out of early access". Rock, Paper, Shotgun. Retrieved 18 July 2017.
  2. ^ "Quake-Like Arena Shooter Reflex Leaves Early Access". Retrieved 18 July 2017.
  3. ^ Smith, Graham (5 November 2014). "Revivalist Arena FPS Reflex Is Now On Early Access". Rock, Paper, Shotgun. Retrieved 18 July 2017.