Remothered: Broken Porcelain | |
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Developer(s) | Stormind Games |
Publisher(s) |
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Director(s) | Chris Darril |
Producer(s) | Antonio Cutrona |
Designer(s) | Fabrizia Giuffrida |
Programmer(s) | Stefano Galatà |
Artist(s) | Omar Scala |
Writer(s) | Chris Darril, Davide Spampinato |
Composer(s) | Luca Balboni |
Series | Remothered |
Engine | Unreal Engine 4[1] |
Platform(s) | |
Release |
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Genre(s) | Survival horror |
Mode(s) | Single-player |
Remothered: Broken Porcelain is a 2020 survival horror video game developed by Stormind Games and published by Modus Games. It was released on PlayStation 4, Xbox One, Nintendo Switch and Microsoft Windows.[2]
It is a follow-up to 2018's Remothered: Tormented Fathers, serving as both a prequel and a sequel. Its story follows Jennifer, a rebellious orphan, who works at the Ashmann Inn whose staff has gone mad with a murderous rage. In parallel, Rosemary Reed is still investigating the disappearance of Celeste Felton.
Created, written and directed by Chris Darril, the game was announced on 11 April 2019 on the stage of the Italian Video Game Awards in Rome by Darril, who received the award for Best Italian Game for Tormented Fathers.[3][4]