Rescue on Fractalus!

Rescue on Fractalus!
European Commodore 64/128 cover
Developer(s)Lucasfilm Games
Publisher(s)Epyx
Activision
Atari Corporation
Director(s)David Fox
Designer(s)David Fox
Loren Carpenter
Peter Langston
Charlie Kellner
Gary Winnick
Platform(s)Atari 8-bit, Atari 5200, Amstrad CPC, Apple II, Commodore 64, Color Computer 3, ZX Spectrum
Release1985[1]
Genre(s)Space combat
Mode(s)Single-player

Rescue On Fractalus! is a space combat simulator video game created by Lucasfilm Games. It was originally released in 1985 for the Atari 8-bit computers and Atari 5200 console, then ported to the Apple II, ZX Spectrum, Amstrad CPC, Tandy Color Computer 3, and Commodore 64. The player flies a space fighter near the surface of a planet, with the goal of rescuing downed pilots. The terrain is generated via fractals, from which the eponymous planet and game title are taken.

The game was one of the first two products from the fledgling Lucasfilm Computer Division Games Group led by Peter Langston. David Fox was the project leader and designer. Music was mainly composed by Charlie Kellner.[2]

  1. ^ Leyenberger, Arthur (August 1985). "Rescue on Fractalus and Ballblazer - A REVIEW". ANALOG Computing. No. 33. p. 81. Retrieved 2021-07-10.
  2. ^ Ciraolo, Michael (August 1984). "Lucasfilm & Atari - Creative Partners". Antic. Vol. 3, no. 4. pp. 40–42. Retrieved 2021-07-10.