Resident Evil 2 | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) |
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Producer(s) |
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Designer(s) | Hidehiro Goda |
Programmer(s) | Masatoshi Fukazawa |
Artist(s) |
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Writer(s) | Brent Friedman |
Composer(s) |
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Series | Resident Evil |
Engine | RE Engine |
Platform(s) | |
Release |
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Genre(s) | Survival horror |
Mode(s) | Single-player |
Resident Evil 2[a] is a 2019 survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022. Versions for iOS, iPadOS, and macOS are scheduled to be released in December 2024. Players control the rookie police officer Leon S. Kennedy and the college student Claire Redfield as they attempt to escape Raccoon City during a zombie outbreak.
Capcom considered remaking Resident Evil 2 following the release of the remake of the first Resident Evil in 2002, but the producer, Shinji Mikami, did not want to divert development from Resident Evil 4 (2005). Capcom announced the Resident Evil 2 remake in 2015 and released the first trailer and gameplay footage at E3 2018. It was built on the RE Engine, which was also used for Resident Evil 7: Biohazard.
Resident Evil 2 received acclaim for its presentation, gameplay and faithfulness to the original. It won the Golden Joystick Award for Game of the Year and was nominated for the Game Award for Game of the Year. By March 2024, it had sold 13.9 million units,[1] outselling the original Resident Evil 2 and becoming the best-selling Resident Evil game. It was followed by the remakes Resident Evil 3 in 2020 and Resident Evil 4 in 2023.
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