Return to Krondor

Return to Krondor
Developer(s)PyroTechnix
7th Level[2]
Publisher(s)Sierra Studios
Designer(s)Andy Ashcraft
Jeryd Pojawa
Programmer(s)Chuck Wiggins
John Schnurrenberger
Artist(s)Thomas Miller
Jeff Mills
Michael Brown
Writer(s)Neal Hallford
Joshua Culp
William Maxwell
Composer(s)Chuck Mitchell
SeriesRiftwar
Platform(s)Windows
Release
Genre(s)Role-playing
Mode(s)Single player

Return to Krondor is a role-playing video game set in Raymond Feist's fictional fantasy setting of Midkemia. A sequel to 1993's Betrayal at Krondor, it was released for Windows on the PC in time for the 1998 Thanksgiving and Christmas season. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.

Feist later wrote a novelization of this game, entitled Krondor: Tear of the Gods. It is the third part of his Riftwar Legacy trilogy; the first part of which was a novelization of Betrayal at Krondor entitled Krondor: The Betrayal.

  1. ^ GameSpot staff (November 24, 1998). "New Releases". GameSpot. Ziff Davis. Archived from the original on June 6, 2000. Retrieved December 6, 2019.
  2. ^ Cite error: The named reference cgw171_132 was invoked but never defined (see the help page).