Ridge Racer 7

Ridge Racer 7
North American box art
Developer(s)Namco Bandai Games
Publisher(s)Namco Bandai Games[a]
Director(s)Masaya Kobayashi
Producer(s)Isao Nakamura
Designer(s)Kazuo Yamamoto
Kenichi Shimada
Artist(s)Hideki Nakamura
SeriesRidge Racer
Platform(s)PlayStation 3
Release
  • JP: November 11, 2006
  • NA: November 17, 2006
  • PAL: March 23, 2007
Genre(s)Racing
Mode(s)Single-player, multiplayer

Ridge Racer 7[b] is a 2006 arcade-style racing video game developed and published by Namco Bandai Games for the PlayStation 3 as a launch title. The seventh installment in the Ridge Racer series for consoles, Ridge Racer 7 is essentially the PlayStation exclusive version of the Xbox 360 exclusive Ridge Racer 6, but with more content.

The game has around 40 cars, many of which are from Ridge Racer 6 and Ridge Racer (PSP). There are also 22 courses, available in forward, reverse and mirrored. The game runs at 1080p native resolution and 60 frames per second.[1] It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network. Like many other Ridge Racer games, it features a full motion video opening that stars mascot Reiko Nagase.

The game received positive reviews from critics. A patch was made available in October 2010 titled Ridge Racer 7 3D License Version that enables Ridge Racer 7 to be played in 3D. Following this, Bugbear developed the drastically different Ridge Racer Unbounded, released in 2012.


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  1. ^ Editor, Richard Leadbetter Technology; Foundry, Digital (June 26, 2009). "Ridge Racer 7: The 1080p Dream". Eurogamer.net. Retrieved September 19, 2024. {{cite web}}: |last= has generic name (help)