Ridge Racer 7 | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games[a] |
Director(s) | Masaya Kobayashi |
Producer(s) | Isao Nakamura |
Designer(s) | Kazuo Yamamoto Kenichi Shimada |
Artist(s) | Hideki Nakamura |
Series | Ridge Racer |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Ridge Racer 7[b] is a 2006 arcade-style racing video game developed and published by Namco Bandai Games for the PlayStation 3 as a launch title. The seventh installment in the Ridge Racer series for consoles, Ridge Racer 7 is essentially the PlayStation exclusive version of the Xbox 360 exclusive Ridge Racer 6, but with more content.
The game has around 40 cars, many of which are from Ridge Racer 6 and Ridge Racer (PSP). There are also 22 courses, available in forward, reverse and mirrored. The game runs at 1080p native resolution and 60 frames per second.[1] It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network. Like many other Ridge Racer games, it features a full motion video opening that stars mascot Reiko Nagase.
The game received positive reviews from critics. A patch was made available in October 2010 titled Ridge Racer 7 3D License Version that enables Ridge Racer 7 to be played in 3D. Following this, Bugbear developed the drastically different Ridge Racer Unbounded, released in 2012.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).
{{cite web}}
: |last=
has generic name (help)