RIOT: Civil Unrest | |
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Developer(s) | Leonard Menchiari, Marco Agricola, Fabrizio Zagaglia |
Publisher(s) | Leonard Menchiari, Merge Games |
Director(s) | Leonard Mechiari |
Designer(s) | Leonard Menchiari, Marco Agricola |
Programmer(s) | Marco Agricola, Fabrizio Zagaglia, Jendrik Illner (former) |
Artist(s) | Leonard Menchiari |
Writer(s) | Leonard Menchiari, Noemi De Cicco, Leonardo Bianchi, José Antonio Sánchez Parrón, Mostafa Hovsam |
Composer(s) | Giacomo Langella |
Engine | Unity |
Platform(s) | Microsoft Windows, iOS |
Release | February 12, 2019 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Riot is a 2019 indie video game about a riot simulator based on real events. The project started with an Indiegogo campaign in February 2014, which ended in a success. The game was released on December 6, 2017, for Steam's early access.[1] The director of the game and previously an editor and cinematographer at Valve, Leonard Menchiari, has experienced riots personally and the game "Riot" was created as a way to express it and to tell the stories of these events. The player can pick between playing as police or rioters.[2] The game will potentially be released on Mac, Linux, iOS, and Android. The producers are interested in bringing the game to these platforms, but are currently restricted by their budget.[3]