Rise and Fall: Civilizations at War

Rise and Fall: Civilizations at War
Developer(s)Stainless Steel Studios, Midway Games San Diego
Publisher(s)Midway Games
Designer(s)Rick Goodman
Composer(s)Jason Graves
EngineTitan 2.0
Platform(s)Windows
Release
  • NA: June 12, 2006
  • EU: June 16, 2006
Genre(s)Real-time strategy, third-person shooter
Mode(s)Single-player, multiplayer

Rise and Fall: Civilizations at War is a real-time strategy video game developed by both Stainless Steel Studios and Midway Games which was released in June 2006. The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero".[1] Rise and Fall is based in the first millennium BC,[2] and features four playable civilizations: Persia, Greece, Egypt, and Rome.[1] The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game.[3] In Rise and Fall, there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra.[4]

During the game's development, Stainless Steel Studios closed. They abandoned all their games, including Rise and Fall, which was near finishing. Rick Goodman, founder of Stainless Steel and the lead designer of Rise and Fall, reported that Midway stopped funding the game when its release date was pushed back by several months. Midway then decided to finish the game themselves.[5] Reviews of the game were mixed; it won two awards, and was commercially successful in the United Kingdom.[6][7]

On October 16, 2008, Midway released a free, ad-supported version of the game, supported by the US Air Force.[8][failed verification]

  1. ^ a b Ocampo, Jason (June 12, 2006). "Rise and Fall: Civilizations at War Review". GameSpot. Archived from the original on February 26, 2007. Retrieved February 4, 2007.
  2. ^ "Features". Rise and Fall Heaven. Retrieved February 4, 2007.
  3. ^ "Heroes". Rise and Fall Heaven. Retrieved February 15, 2007.
  4. ^ Rausch, Allen (July 6, 2005). "GameSpy interview with Rick Goodman (page 2)". GameSpy. Retrieved February 19, 2007.
  5. ^ Thorsen, Tor (November 28, 2005). "Rise and Fall developer closes". GameSpot. Retrieved February 19, 2007.
  6. ^ "Rise and Fall: Civilizations at War". GameRankings. Retrieved February 4, 2007.
  7. ^ Intrepid (June 27, 2006). "ELSPA Rise and Fall #1". Rise and Fall Heaven. Archived from the original on November 12, 2006. Retrieved February 15, 2007.
  8. ^ "Rise & Fall: Civilizations At War Free Full Game". Gamershell. October 8, 2008. Archived from the original on October 10, 2008. Retrieved January 11, 2009.{{cite web}}: CS1 maint: bot: original URL status unknown (link)