Rocket: Robot on Wheels

Rocket: Robot on Wheels
Rocket: Robot on Wheels
North American Nintendo 64 box art
Developer(s)Sucker Punch Productions
Publisher(s)Ubi Soft
Designer(s)Don Munsil
Composer(s)Ashif Hakik
Platform(s)Nintendo 64
Release
  • NA: November 17, 1999[1]
  • EU: December 17, 1999
Genre(s)Platform
Mode(s)Single-player

Rocket: Robot on Wheels is a platform game developed by Sucker Punch Productions and published by Ubi Soft for the Nintendo 64. It marked the first game developed by Sucker Punch, and their only game that it released on a Nintendo console, as Sucker Punch would be associated more closely with Sony Interactive Entertainment in its later years. In it, the player controls Rocket, the titular robot. Rocket: Robot on Wheels was the first game on a home platform to use a realistic physics engine to drive the gameplay. The player can solve puzzles dealing with mass, inertia, friction, and other physical properties.

  1. ^ IGN staff (1999-11-01). "N64 Games of November". IGN. Ziff Davis. Retrieved 2022-06-09.