Rocksmith 2014 | |
---|---|
Developer(s) | Ubisoft San Francisco[a] |
Publisher(s) | Ubisoft |
Director(s) | Paul Cross |
Producer(s) | Nao Higo |
Series | Rocksmith |
Engine | Gamebryo[3] |
Platform(s) | Microsoft Windows OS X PlayStation 3 PlayStation 4 Xbox 360 Xbox One |
Release | Microsoft Windows, OS X, PlayStation 3, Xbox 360 PlayStation 4, Xbox One |
Genre(s) | Music video game |
Mode(s) | Single-player, multiplayer |
Rocksmith 2014 is a music video game produced by Ubisoft. It is a followup to the 2011 game Rocksmith, but has been described as a replacement to the original game rather than a sequel. Like its predecessor, the game allows players to plug in virtually any electric guitar or bass guitar and play along via the use of a USB adapter – removing the need for any proprietary controller like other music games such as Guitar Hero. The game comes with 66 songs on disk, with over a thousand more available to download as paid DLC. It was announced at Ubisoft's 2013 E3 presentation and was released for PlayStation 3, Xbox 360 and PC/Mac in October 2013, with versions for PlayStation 4 and Xbox One releasing in November 2014.
Rocksmith 2014 was released to generally positive reviews from critics who praised the game's improvements over its predecessor. The game continued to receive new DLC song packs weekly until March 2020. The game was succeeded by Rocksmith+, a music education-based subscription service based on the previous Rocksmith games, which was released on September 6, 2022.[4]
Rocksmith 2014 was removed from all digital storefronts on October 20, 2023, due to the game's music licenses expiring, with downloadable tracks being delisted separately as their respective licenses expired.[5][6]
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).