RollerCoaster Tycoon 3

RollerCoaster Tycoon 3
North American cover art
Developer(s)Frontier Developments
Publisher(s)Atari Interactive[a]
Producer(s)Jonny Watts
Composer(s)Alistair Lindsay
SeriesRollerCoaster Tycoon
Platform(s)
Release
November 2, 2004
  • Windows
  • Mac OS X
    • NA: November 17, 2005[3]
    • EU: November 25, 2005
  • iOS
    • WW: August 12, 2015[4]
  • Complete Edition
    • WW: September 24, 2020[5]
Genre(s)Construction and management simulation
Mode(s)Single-player

RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments and published by Atari Interactive.[6] RollerCoaster Tycoon 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to keep visitors happy.[7]

RollerCoaster Tycoon 3 features two methods of gameplay. In career mode, players must complete predetermined objectives in predesigned scenarios. In the newly added sandbox mode, players have unlimited time and money to create their own custom parks and rides.[8] Features introduced in the series include the ability to import and export custom attractions, design custom scenarios and peeps, as well as design an in-game roller coaster and a fully three-dimensional world players can view from all angles.

In 2016, publisher Atari continued the series with its fourth main installment, RollerCoaster Tycoon World, to largely negative reception. The same year, Frontier developed and released Planet Coaster, a spiritual successor to the RollerCoaster Tycoon series, which received considerably better reviews.[9]

  1. ^ "ATARI'S FREE ROLLERCOASTER TYCOON 3 DEMO DRIVES EXCITEMENT FOR NOVEMBER 5th LAUNCH". GamesIndustry.biz. October 28, 2004. Archived from the original on May 20, 2023. Retrieved May 20, 2023.
  2. ^ Adams, David (November 2, 2004). "Sit Down, Strap In, Scream". IGN. Archived from the original on April 4, 2023. Retrieved April 4, 2023.
  3. ^ "Aspyr ships Rollercoaster Tycoon 3". Macworld. Archived from the original on April 4, 2023. Retrieved April 4, 2023.
  4. ^ Priestman, Chris (August 12, 2015). "RollerCoaster Tycoon 3 gets ported to iOS without any microtransactions to drag it down". www.pocketgamer.com. Archived from the original on April 4, 2023. Retrieved April 4, 2023.
  5. ^ "RollerCoaster Tycoon 3: Complete Edition announced for Switch, PC". Gematsu. September 8, 2020. Archived from the original on April 4, 2023. Retrieved April 4, 2023.
  6. ^ Adams, David (November 2, 2004). "Sit Down, Strap In, Scream". IGN. Archived from the original on November 3, 2004. Retrieved October 15, 2019.
  7. ^ "Roller Coaster Tycoon 3 Game Info". Atari. Archived from the original on March 5, 2010. Retrieved March 13, 2010.
  8. ^ "RollerCoaster Tycoon 3 by Atari – PC Video Game Review". Kidzworld. Archived from the original on March 2, 2009. Retrieved April 14, 2009.
  9. ^ Yin-Poole, Wesley (November 18, 2016). "Steam users have already declared the winner in the great coaster sim war". Eurogamer. Retrieved July 27, 2024.


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