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Rollerball (video game) | |
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Developer(s) | HAL Laboratory |
Publisher(s) | HAL Laboratory |
Producer(s) | Satoru Iwata |
Designer(s) | Satoshi Matsuoka (MSX) Makoto Kanai (NES) |
Composer(s) | Hideki Kanazashi, Hiroaki Suga |
Platform(s) | MSX, Famicom/NES |
Release | MSX
|
Genre(s) | Pinball |
Mode(s) | Single-player Multiplayer (up to 4 players) |
Rollerball (ローラーボール, Rōrābōru) is a video game produced by HAL Laboratory in 1984 for the MSX.[1] A Nintendo Entertainment System version of the game was released in 1988.[2][3] It is designed to be played by one to four players, in turn. It is an emulation of a pinball machine.
The pinball machine rendered in Rollerball is composed of four screens, which, by proportion, would be about as long as two standard pinball tables if it were a real table. The graphics on two of the four screens are based on various aspects of the New York City skyline. The topmost screen (hereafter called the bonus screen) merely shows some clouds and a blimp. The second screen (the main screen) shows the top of the Empire State Building, while the third screen (intermediate) shows the lower skyline and the Statue of Liberty. The lowest (final) screen shows only a blue backdrop, representing the Ocean.