S.T.A.L.K.E.R.: Call of Pripyat | |
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Developer(s) | GSC Game World |
Publisher(s) |
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Producer(s) | Serhii Hryhorovich |
Designer(s) | Andrii Verpakhovskyi |
Programmer(s) | Dmytro Iasieniev |
Artist(s) |
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Composer(s) | Oleksii Omelchuk |
Series | S.T.A.L.K.E.R. |
Engine | X-Ray Engine |
Platform(s) | |
Release | Microsoft WindowsPS4, Xbox One
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Genre(s) | First-person shooter, survival horror |
Mode(s) | Single-player, multiplayer |
S.T.A.L.K.E.R.: Call of Pripyat (titled S.T.A.L.K.E.R.: Call of Prypiat on consoles)[a] is a first-person shooter survival horror video game developed by GSC Game World for Microsoft Windows. It is the third main game released in the S.T.A.L.K.E.R. series of video games, following S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Clear Sky, with the game's narrative and events following the former. It was published in the CIS territories by GSC World Publishing in October 2009, before being released by Deep Silver and bitComposer Games in North America and the PAL region in February 2010.
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