S.T.A.L.K.E.R.: Clear Sky

S.T.A.L.K.E.R.: Clear Sky
Developer(s)GSC Game World
Publisher(s)
Director(s)Anton Bolshakov
Producer(s)Serhii Hryhorovych
Designer(s)
  • Iurii Nehrobov
  • Ruslan Didenko
Programmer(s)Dmytro Iasieniev
Artist(s)Illia Tolmachov
Composer(s)
  • MoozE
  • Alexey Omelchuk
SeriesS.T.A.L.K.E.R.
EngineX-Ray Engine
Platform(s)
ReleaseWindows
  • RU: 22 August 2008[1]
  • UKR: 29 August 2008
  • AU: 4 September 2008[2]
  • EU: 5 September 2008
  • NA: 15 September 2008
PS4, Xbox One
  • WW: 6 March 2024
Genre(s)First-person shooter, survival horror
Mode(s)Single-player, multiplayer

S.T.A.L.K.E.R.: Clear Sky (Ukrainian: S.T.A.L.K.E.R.: Чисте небо) is a 2008 first-person shooter survival horror video game with role-playing elements. It was developed by GSC Game World and published by Deep Silver as a prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl.

The player assumes the identity of Scar, a mercenary tasked with stopping a group of Stalkers from reaching the center of the Zone, a forbidden territory surrounding the Chernobyl Nuclear Power Plant. The game uses much of the same regions as Shadow of Chernobyl, while introducing several new areas such as the abandoned town of Limansk. S.T.A.L.K.E.R.: Clear Sky introduces features to the series, including the ability to customize weapon and armor, as well as participate in faction wars.

A third game, S.T.A.L.K.E.R.: Call of Pripyat was released in 2009 as a sequel to Shadow of Chernobyl.

  1. ^ "«S.T.A.L.K.E.R.: Чистое небо»: разгоняем облака!" ["STALKER: Clear Sky": Dispersing the clouds!]. 1C Company (in Russian). 25 August 2008. Archived from the original on 11 September 2008. Retrieved 28 June 2024.
  2. ^ Capone, Anthony (29 August 2008). "Updated Australian Release List - 29/8/08". PALGN. Archived from the original on 31 August 2008. Retrieved 27 June 2024.