SOCOM U.S. Navy SEALs (video game)

SOCOM U.S. Navy SEALs
Developer(s)Zipper Interactive
Publisher(s)Sony Computer Entertainment
Director(s)David Sears
Designer(s)Graham Keys
Programmer(s)Bob Gutmann
Michael Gutmann
Artist(s)Russell Phillips
David Kern
Composer(s)Jeremy Soule
SeriesSOCOM U.S. Navy SEALs
EngineKinetica
Platform(s)PlayStation 2
Release
Genre(s)Tactical shooter
Mode(s)Single-player, multiplayer

SOCOM U.S. Navy SEALs is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for PlayStation 2.

In addition to the 12 offline single player missions, SOCOM also featured online play via the Internet. SOCOM uses a USB headset for its speech recognition commands offline, and allows voice chat with teammates when playing online; this was the first game for the PlayStation 2 to use the headset.

The online servers for this game, along with other PlayStation 2 and PlayStation Portable SOCOM titles, were shut down on August 31, 2012.[4]

  1. ^ Bramwell, Tom (June 13, 2003). "What's New?". Eurogamer. Retrieved June 25, 2024.
  2. ^ Perry, Douglass C. (August 14, 2002). "Sony Gamers Day 2002: SOCOM". IGN. Retrieved June 25, 2024.
  3. ^ "Recent Releases". Gameplanet. Archived from the original on August 15, 2003. Retrieved June 25, 2024. SOCOM US Navy Seals (with headset): 11/07
  4. ^ "Decommission of SOCOM servers". Archived from the original on 2012-06-01. Retrieved 2012-05-30.