SSX | |
---|---|
Genre(s) | Sports, snowboarding, racing |
Developer(s) | EA Canada EA Montreal |
Publisher(s) | EA Sports |
Platform(s) | PlayStation 2, GameCube, Xbox, Game Boy Advance, Gizmondo, N-Gage, PlayStation Portable, Wii, PlayStation 3, Xbox 360 |
First release | SSX October 26, 2000 |
Latest release | SSX February 28, 2012 |
SSX is a series of snowboarding video games published by EA Sports. SSX stands for Snowboard Supercross.[1][2] The series introduced skiing with its fourth installment SSX on Tour.[2][3] The creator of the series, Steve Rechtschaffner, is the inventor of the Olympic snowboarding event boardercross.[2][4] SSX was a launch title for both the EA Sports Big brand and the original PlayStation 2.[2]
SSX is an arcade-style racing game with larger-than-life courses, characters, and tricks.[5] The general focus of the series is racing and performing tricks on snowboards. Players earn speed boosts based on tricks they perform. The player generally has to perform tricks in each race in order to gain speed and successfully take the lead.[2]
The franchise has received high critical acclaim, with the first three installments receiving over 90.00% on GameRankings[6][7][8] and Metacritic.[9][10][11]
In 1999, EA revealed the series was being developed with the Sega Dreamcast in mind, but once they made the decision not to support the console, it was moved over to the PlayStation 2 and released as SSX in 2000.[12]
The series has won numerous awards[13][14][15][16][17] and its third installment SSX 3 sold over a million copies.[2]