Sadness | |
---|---|
Developer(s) | Nibris |
Designer(s) | Piotr Bielatowicz[1] |
Writer(s) | Adam Artur Antolski[2] |
Composer(s) | Arkadiusz Reikowski[3] Łukasz Babieno |
Engine | Gamebryo[4] |
Platform(s) | Wii |
Release | Cancelled |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Sadness is a cancelled survival horror game developed by Nibris for the Wii, and was one of the earliest titles announced for the system.[5] While the game initially drew positive attention for its unique gameplay concepts, such as black-and-white graphics and emphasis on psychological horror over violence, Sadness became notorious when no evidence of a playable build was ever publicly released during the four years it spent in development.[6][7] It was revealed that Sadness had entered development hell due to problems with deadlines and relationships with external developers,[2] leading to its eventual cancellation by 2010,[3][8] along with the permanent closure of the company.[6]
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