Samba de Amigo

Samba de Amigo
Developer(s)Sonic Team[a]
Publisher(s)Sega
Director(s)Shun Nakamura
Producer(s)Yuji Naka
Designer(s)
  • Shun Nakamura
  • Tomohiko Aita
Programmer(s)Takahiro Hamano
Artist(s)Yuji Uekawa
Composer(s)Masaru Setsumaru
Platform(s)Arcade, Dreamcast, Wii[3]
Release
December 1999
  • Arcade
    Ver. 2000
    • JP: December 14, 2000
    Dreamcast
    • JP: April 27, 2000
    • NA: October 17, 2000[2]
    • EU: December 8, 2000
    Wii
    • NA: September 23, 2008
    • EU: September 26, 2008
    • AU: October 2, 2008
    • JP: December 11, 2008
Genre(s)Music
Mode(s)Single-player, multiplayer
Arcade systemSega NAOMI

Samba de Amigo[b] is a rhythm game developed by Sonic Team and published by Sega. The game was released in arcades in December 1999, and for the Dreamcast in 2000. A port for the Wii was also developed by Gearbox Software and Escalation Studios and released in 2008. Samba de Amigo draws on Latin American culture and its gameplay involves the player using controllers shaped like maracas to match a series of patterns displayed on-screen. The music is made of primarily popular Latin music songs rather than common or traditional samba. The game also features non-Latin pop songs.

A sequel, Samba de Amigo: Party Central, which is focused more on popular music genres in general, was released on the Nintendo Switch and Apple Arcade as Samba de Amigo: Party-To-Go on August 29, 2023, and on the Meta Quest 2, Meta Quest Pro and Meta Quest 3 as Samba de Amigo: Virtual Party on October 12, 2023.

  1. ^ Sega Arcade History. Enterbrain. 2002. p. 170. ISBN 978-4-7577-0790-0.
  2. ^ "Press release: 2000-10-17: Sega Delivers a Fiesta of Fun to Dreamcast Players With Samba de Amigo". Sega Retro. February 22, 2017. Archived from the original on May 6, 2023. Retrieved May 6, 2023.
  3. ^ "Samba de Amigo Page". GamePro. Archived from the original on September 25, 2008. Retrieved September 24, 2008.


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