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Samba de Amigo | |
---|---|
Developer(s) | Sonic Team[a] |
Publisher(s) | Sega |
Director(s) | Shun Nakamura |
Producer(s) | Yuji Naka |
Designer(s) |
|
Programmer(s) | Takahiro Hamano |
Artist(s) | Yuji Uekawa |
Composer(s) | Masaru Setsumaru |
Platform(s) | Arcade, Dreamcast, Wii[3] |
Release | |
Genre(s) | Music |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega NAOMI |
Samba de Amigo[b] is a rhythm game developed by Sonic Team and published by Sega. The game was released in arcades in December 1999, and for the Dreamcast in 2000. A port for the Wii was also developed by Gearbox Software and Escalation Studios and released in 2008. Samba de Amigo draws on Latin American culture and its gameplay involves the player using controllers shaped like maracas to match a series of patterns displayed on-screen. The music is made of primarily popular Latin music songs rather than common or traditional samba. The game also features non-Latin pop songs.
A sequel, Samba de Amigo: Party Central, which is focused more on popular music genres in general, was released on the Nintendo Switch and Apple Arcade as Samba de Amigo: Party-To-Go on August 29, 2023, and on the Meta Quest 2, Meta Quest Pro and Meta Quest 3 as Samba de Amigo: Virtual Party on October 12, 2023.
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