San Francisco Rush: Extreme Racing | |
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Developer(s) | Atari Games (arcade) Midway Games (N64) Climax Development (PlayStation) |
Publisher(s) | Atari Games (arcade) Midway (consoles) |
Producer(s) | John Ray |
Designer(s) | Spencer Lindsay (arcade) Ed Logg (N64) |
Programmer(s) | Alan Gray |
Composer(s) | Gunnar Madsen (Arcade), Doug Brandon (Nintendo 64), Matthew Simmonds (PlayStation)[citation needed] |
Series | Rush |
Platform(s) | Arcade, Nintendo 64, PlayStation, Windows, GameCube, PlayStation 2, Xbox |
Release | December 1996 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Arcade system | Atari Flagstaff |
San Francisco Rush: Extreme Racing is a 1996 arcade video game developed and published by Atari Games. After appearing on arcades, it was ported to home consoles under the Midway label beginning with Nintendo 64 in 1997 and then PlayStation in 1998. An updated version named San Francisco Rush The Rock: Alcatraz Edition was later released with more tracks and cars. It was a critical and commercial hit, and became the first in the Rush series, followed up by San Francisco Rush 2049 (1999), bounded by the non-arcade Rush 2: Extreme Racing USA (1998).