Santa Paravia en Fiumaccio

Santa Paravia and Fiumaccio
Designer(s)George Blank
Platform(s)TRS-80, TI-99/4A, Apple II, PET, Atari 8-bit,[1] Amiga, Atari ST, Commodore 64/128, MS-DOS
Release1978
Genre(s)City-building
Mode(s)Single-player, multiplayer

Santa Paravia en Fiumaccio is a video game in which each player becomes the ruler of a fledgling Italian city-state around the year 1400. The goal of the game is to become king or queen;[2] to do so the player must manage their city-state so that it may grow.

The game, by George Blank,[3] first appeared in the December 1978 issue of SoftSide magazine,[4] (Milford, NH), and was published for sale on tape cassette as a computer game by Instant Software (Peterborough, NH) for the Radio Shack TRS-80, Apple II, TI-99/4A, and Commodore PET.[5] It has been translated into many languages, such as ANSI C,[6] and has been ported to the Palm Pilot.

  1. ^ Cite error: The named reference mania was invoked but never defined (see the help page).
  2. ^ The Software Catalog. Elsevier. 1983. p. 172. ISBN 978-0-444-00745-2. Retrieved 2008-09-13.
  3. ^ Peterson, Dale (1983). Genesis II, Creation and Recreation with Computers. Reston Pub. Co. p. 182. ISBN 978-0-8359-2434-4. Retrieved 2008-09-13.
  4. ^ Blank, George (December 1978). "Santa Paravia en Fiumaccio". SoftSide. Retrieved November 15, 2014.
  5. ^ The Software Encyclopedia. Bowker. 1985. p. 343. Retrieved 2008-09-13.
  6. ^ Knox, Thomas (November 29, 2003). "paravia.c". PlanetSourceCode. Archived from the original on November 29, 2014. Retrieved November 15, 2014.