Sea Wolf | |
---|---|
Developer(s) | Dave Nutting Associates |
Publisher(s) | |
Designer(s) | Dave Nutting |
Platform(s) | Arcade, Commodore 64, VIC-20 |
Release | |
Genre(s) | Shooter |
Arcade system | Midway 8080/BW |
Sea Wolf is an arcade video game designed by Dave Nutting and released by Midway in 1976.[3] It is a video game update of an electro-mechanical Midway game, Sea Devil,[4] itself based on Sega's 1966 electro-mechanical arcade submarine simulator Periscope.[5] The game was released in Japan by Taito.[1] In Sea Wolf, the player, piloting an unseen submarine, launches torpedoes vertically in an attempt to sink ships moving horizontally across the screen before time runs out. The screen is viewed through a faux periscope mounted on the cabinet.
The game sold 10,000 arcade cabinets and was the highest-grossing arcade video game of 1976 and 1977 in the United States and Japan's fifth highest-grossing arcade video game of 1976.
Midway released a color arcade sequel, Sea Wolf II, in 1978.[6] In 1982, Commodore International produced cartridge ports of Sea Wolf for the VIC-20 and then-new Commodore 64 computers.[7]
Sea Wolf, which was another creation of Dave Nutting, did solid business, selling more than 10,000 machines. A later color version sold an additional 4000 units.