Secret Weapons of the Luftwaffe

Secret Weapons of the Luftwaffe
Developer(s)Totally Games
Publisher(s)Lucasfilm Games
Director(s)Lawrence Holland
Producer(s)Anthony Garcia
Gregory Hammond
Designer(s)Lawrence Holland
Programmer(s)Lawrence Holland
Peter Lincroft
Artist(s)Martin Cameron
James McLeod
Composer(s)Michael Land
Platform(s)MS-DOS, Classic Mac OS
ReleaseAugust 1991
Genre(s)Combat flight simulator
Mode(s)Single-player

Secret Weapons of the Luftwaffe is a World War II air-combat combat flight simulation game first released in August 1991[1] by Lucasfilm Games.

It was the last of a trilogy of World War II titles by Lucasfilm Games, the others being Battlehawks 1942 (1988) and Their Finest Hour (1989). It enabled the player to fly aircraft of the USAAF Eighth Air Force and the German Luftwaffe, including some experimental aircraft that did not see operational service during World War II.

The game was initially released with a code wheel and a 225-page manual, detailing the air war over Western Europe between 1943 and 1945. The game also featured a campaign mode, similar to that found in Their Finest Hour, where the player had to make the strategic decisions on which targets were to be attacked (as USAAF 8th Air Force) or defended (by the German Luftwaffe).

Four expansion packs were released: P-38 Lightning (1991), P-80 Shooting Star (1991), Do 335 Pfeil (1992) and He 162 Volksjäger (1992).

  1. ^ "20th Anniversary. Part Two: The Classics, 1990 - 1994". LucasArts Entertainment Company. Archived from the original on 2006-06-23.