Serious Sam 2 | |
---|---|
![]() | |
Developer(s) | Croteam |
Publisher(s) | 2K Games |
Producer(s) | Roman Ribarić |
Designer(s) |
|
Artist(s) | Admir Elezović |
Composer(s) | Damjan Mravunac |
Series | Serious Sam |
Engine | Serious Engine 2 |
Platform(s) | Windows, Xbox |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Serious Sam 2 is a first-person shooter video game released for Windows and Xbox and the sequel to the 2002 video game Serious Sam: The Second Encounter. It was developed by Croteam and was released on 11 October 2005. The game was initially published by 2K Games, a Take-Two Interactive subsidiary.[4] The game was later made available on Steam on 31 January 2012.[5][6]
In the single-player campaign, the player assumes the role of hero Sam "Serious" Stone in his adventures against the forces of the extraterrestrial overlord, "Mental", who seeks to destroy humanity. Taking place after the events of Serious Sam: The Second Encounter, Sam travels through various worlds collecting parts of a medallion in an effort to defeat Mental. He is guided by the Sirian Great Council and receives sporadic aid from the natives of the worlds he visits. The multiplayer mode includes online co-op and deathmatch, the latter having been introduced in a patch.[7]
Croteam simultaneously developed Serious Engine 2, the successor to their previous game engine, Serious Engine, for use in the game, and the engine is capable of many features of other advanced game engines of the time including high dynamic range rendering and light bloom.[8] The engine supports integration with both Xfire and GameSpy Arcade for multiplayer match finding. Serious Sam 2 is the only game to use the proprietary engine, though the Serious Engine 2 is available for licensing.
Deathmatch patch
was invoked but never defined (see the help page).