Serious Sam Advance

Serious Sam Advance
Developer(s)Climax London
Publisher(s)Global Star Software
Producer(s)Phil Merricks[1]
Designer(s)
  • Derek Poon
  • James Glanville[1]
Programmer(s)Rob Brooks[1]
Artist(s)
  • Matt Baxter
  • Steve Green
  • Jon Green
  • Lewis Mitchell
  • Kevin McMahon[1]
Composer(s)Matt Simmonds[1]
SeriesSerious Sam
Platform(s)Game Boy Advance
Release
  • NA: 14 April 2004
  • EU: 30 April 2004
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Serious Sam Advance (also marketed as Serious Sam) is a 2004 first-person shooter game developed by Climax London and published by Global Star Software for the Game Boy Advance. A spin-off in the Serious Sam series, the game has the player control Sam "Serious" Stone through confined levels—first in ancient Egypt, then in ancient Rome—defeating varying enemies using an assortment of weapons. Serious Sam Advance was developed by Climax London, a studio of former Crawfish Interactive developers, using ray casting technology. Global Star Software announced the game in January 2004 and released it in April. Serious Sam Advance received mixed reviews, with praise for its weapons, enemies, level design and sound effects, conflicting opinions about its graphics, and criticism for its controls and frame rate issues.

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