ShadowCaster | |
---|---|
Developer(s) | Raven Software |
Publisher(s) | |
Designer(s) | Brian Raffel Steve Raffel |
Programmer(s) | Steven Coallier Carl Stika Kurt Schallitz Victor Brueggeman |
Artist(s) | Shane Gurno Brian Pelletier Scott Rice James Sumwalt |
Composer(s) | Marc Schaefgen |
Engine | Raven Engine (modified Wolfenstein 3D engine)[2] |
Platform(s) | DOS, PC-98 |
Release | October 28, 1993 (floppy)[1] 1994 (CD) August 26, 1994 (PC-98) |
Genre(s) | Role-playing |
Mode(s) | Single-player |
ShadowCaster is a first-person role-playing video game developed by Raven Software.[3] It was published in 1993 by Origin Systems[3] after Electronic Arts acquired them. A CD-ROM version was released in 1994, featuring two additional levels with new monsters, and replacing text boxes with FMVs and spoken narration through CD-DA audio tracks.
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