ShadowCaster

ShadowCaster
Developer(s)Raven Software
Publisher(s)
Designer(s)Brian Raffel
Steve Raffel
Programmer(s)Steven Coallier
Carl Stika
Kurt Schallitz
Victor Brueggeman
Artist(s)Shane Gurno
Brian Pelletier
Scott Rice
James Sumwalt
Composer(s)Marc Schaefgen
EngineRaven Engine (modified Wolfenstein 3D engine)[2]
Platform(s)DOS, PC-98
ReleaseSeptember 1993 (floppy)[1]
1994 (CD)
August 26, 1994 (PC-98)
Genre(s)Role-playing
Mode(s)Single-player

ShadowCaster is a first-person role-playing video game developed by Raven Software.[3] It was published in 1993 by Origin Systems[3] after Electronic Arts acquired them. A CD-ROM version was released in 1994, featuring two additional levels with new monsters, and replacing text boxes with FMVs and spoken narration through CD-DA audio tracks.

  1. ^ "Blueprint - Shadowcaster". PC Zone. No. 7. Dennis Publishing. October 1993. p. 102.
  2. ^ Cite error: The named reference GameDeveloper was invoked but never defined (see the help page).
  3. ^ a b "ShadowCaster at Ravensoft.com". Raven Software. Archived from the original on 2009-06-14. Retrieved 2009-07-02.