Shadow of Rome | |
---|---|
Developer(s) | Capcom Production Studio 2 |
Publisher(s) | Capcom |
Director(s) | Motohide Eshiro |
Producer(s) | Yoshinori Ono |
Designer(s) | Hiroto Nishitani |
Programmer(s) | Tsuyoshi Misawa |
Writer(s) |
|
Composer(s) | Yoshino Aoki Kota Suzuki |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Shadow of Rome[a] is a 2005 action-adventure game developed and published by Capcom for the PlayStation 2. The game was released in Europe and North America in February, and in Japan in March.
The plot is a fictionalized version of the assassination of Julius Caesar, focusing on two characters, Agrippa, a soldier whose father is accused of murdering Caesar, and who is forced to fight in the gladiatorial arenas, and Octavianus, who sets about proving Agrippa's father's innocence.
The game received favorable reviews. Originally conceived as the first part of a franchise aimed at a specifically western audience, the sequel was in the early stages of development when the first game was released. However, due to poor sales, particularly in North America, executive producer Keiji Inafune decided to scrap the franchise, and Shadow of Rome 2 ultimately became Dead Rising.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).