Shadow of the Beast (1989 video game)

Shadow of the Beast
Cover art by Roger Dean[1]
Developer(s)Reflections
Publisher(s)Psygnosis
Producer(s)Martin Edmondson
Paul Howarth
Designer(s)Martin Edmondson
Paul Howarth
Programmer(s)Paul Howarth
Artist(s)Martin Edmondson
Composer(s)David Whittaker
Platform(s)Amiga, Atari ST, Amstrad CPC, Commodore 64, ZX Spectrum, Mega Drive, FM-Towns, Atari Lynx, Master System, PC Engine CD
Release1989 (Amiga)
1990-1992 (ports)
Genre(s)Platform
Mode(s)Single-player

Shadow of the Beast is a platform game developed by Reflections and published by Psygnosis in 1989. The original version was released for the Amiga, and was later ported to many other systems. The game was known for its graphics, with many colours on screen and up to twelve levels of parallax scrolling backdrops, and for its atmospheric score composed by David Whittaker that used high-quality instrument samples.

It was followed by two sequels, Shadow of the Beast II in 1990 and Shadow of the Beast III in 1992. A remake was released for the PlayStation 4 in May 2016, and included the Amiga original.[2]

  1. ^ Roger Dean. "Shadow of the Beast". Retrieved 15 Feb 2017.
  2. ^ Cite error: The named reference PS4wOrig was invoked but never defined (see the help page).