Shadowrun

Shadowrun
Shadowrun 20th Anniversary Edition cover
DesignersRobert N. Charrette
Paul Hume
Tom Dowd
L. Ross Babcock III
Sam Lewis
Dave Wylie
Mike Mulvihill
et al.
PublishersFASA
Fantasy Productions
Catalyst Game Labs
Publication1989
1992 (Second Edition)
1998 (Third Edition)
2005 (Fourth Edition)
2009 (20th Anniversary)
2013 (Fifth Edition)[1]
2016 (Shadowrun Anarchy)
2019 (Sixth Edition)
GenresCyberpunk fantasy
SystemsCustom
Set in the same world as Earthdawn,
millennia later (2086 AD)[note 1]

Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. From its inception in 1989, it has spawned a franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games.

The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A shadowrun – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) can tap into an immersive, three-dimensional cyberspace on such missions as they seek access, physical or remote, to the power structures of rival groups. They are opposed by rival deckers and lethal, potentially brain-destroying artificial intelligences called "Intrusion Countermeasures" (IC), while they are protected by street fighters and/or mercenaries, often with cyborg implants (called cyberware), magicians, and other exotic figures. Magic has also returned to the world after a series of plagues; dragons who can take human form have returned as well, and are commonly found in high positions of corporate power.

  1. ^ Bills, Randall (21 December 2012). "The Year of Shadowrun". Catalyst Game Labs. Retrieved 21 December 2012.


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