Shadowrun Returns | |
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Developer(s) | Harebrained Schemes |
Publisher(s) | Harebrained Schemes |
Director(s) | Jordan Weisman |
Producer(s) | Brian Poel |
Designer(s) | Trevor King-Yost Kevin Maloney Mike Mulvihill |
Programmer(s) | Chris Kohnert |
Artist(s) | Mike McCain |
Composer(s) | Gavin Parker Marshall Parker Sam Powell Jim Soldi |
Series | Shadowrun |
Engine | Unity[2] |
Platform(s) | Microsoft Windows OS X Linux iOS Android Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S |
Release | Windows, OS X
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Genre(s) | Tactical role-playing |
Mode(s) | Single-player[3] |
Shadowrun Returns is a tactical role-playing game developed and published by Harebrained Schemes. It takes place in the science fantasy setting of the Shadowrun tabletop role-playing game. The game was crowd funded through Kickstarter and released for Microsoft Windows, OS X, Linux, iOS, and Android in 2013.
An expansion pack titled Shadowrun: Dragonfall was released in 2014. It was later converted to a standalone release, Shadowrun: Dragonfall – Director's Cut. In 2015, Harebrained Schemes launched another Kickstarter campaign to partially fund their next game, Shadowrun: Hong Kong.[4] Similar to the Dragonfall – Director's Cut edition, Hong Kong was released in 2015 as a standalone release built using an upgraded version of the Shadowrun Returns engine. A remastered compilation game including Shadowrun Returns, Shadowrun Dragonfall: Director's Cut, and Shadowrun: Hong Kong was released on Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on June 21, 2022.[5]