Shamus (video game)

Shamus
Developer(s)Synapse Software
Publisher(s)Synapse Software
Atarisoft
Atari Corporation
Designer(s)Cathryn Mataga
Programmer(s)Atari 8-bit
Cathryn Mataga
Apple II
Greg Nelson
C64
Jack L. Thornton Jr.
TI-99/4A
Greg Simons
Color Computer
Larry Abel
VIC-20
Tom Griner
Platform(s)Atari 8-bit, Apple II, VIC-20, Commodore 64, IBM PC, TI-99/4A, TRS-80 Color Computer, Game Boy Color
Release1982
Genre(s)Shooter
Mode(s)Single-player

Shamus is a shooter with light action-adventure game elements written by Cathryn Mataga (credited as William Mataga) and published by Synapse Software. The original Atari 8-bit computer version was released on disk and tape in 1982.[1] According to Synapse co-founder Ihor Wolosenko, Shamus made the company famous by giving it a reputation for quality.[2] "Funeral March of a Marionette", the theme song from Alfred Hitchcock Presents, plays on the title screen.

The player moves through four flip-screen levels, each containing 32 rooms, shooting attackers and collecting keys for locked areas while searching for the exit. Shamus was inspired by the 1980 Berzerk arcade video game.

The game was ported to the Apple II, VIC-20, Commodore 64, TRS-80 Color Computer, TI-99/4A, and IBM PC. Several of these were published by Atarisoft. It was later sold on cartridge by Atari Corporation following the launch of the Atari XEGS in 1987.

Shamus was followed by a sequel in 1983, Shamus: Case II, with the same characters but different gameplay. In 1999, Mataga released a remake for the Game Boy Color and later both Shamus and Shamus: Case II for iOS.

  1. ^ Stanton, Jeffrey; Wells, Robert P; Rochowansky, Sandra (1983). The Addison-Wesley book of Atari software, 1983. Book Co. p. 141. OCLC 9613138.
  2. ^ Cite error: The named reference interview was invoked but never defined (see the help page).