Shard of Spring

Shard of Spring
Cover art by Joe Chiodo[2] (revised[3])
Developer(s)TX Digital Illusions
Publisher(s)Strategic Simulations
Designer(s)Craig Roth
David Stark
Platform(s)Apple II, Commodore 64, DOS
Release1986[1]
Genre(s)Role-playing
Mode(s)Single-player

Shard of Spring is a role-playing video game developed by TX Digital Illusions and published by Strategic Simulations for the Apple II, Commodore 64 and DOS computers in 1986. Shard of Spring tells the story of a group of adventurers hired to retrieve the titular magical item stolen by a power-hungry evil witch. The game was generally well received upon its release and was followed by a sequel titled Demon's Winter in 1988.

  1. ^ Barton, Matt (2007-02-23). "Part 2: The Golden Age (1985-1993)". The History of Computer Role-Playing Games. Gamasutra. Archived from the original on 2009-03-12. Retrieved 2009-03-26.
  2. ^ "Computer Game Museum - Loubet Tower (Art Gallery)". Mocagh.org. Retrieved 2013-07-28.
  3. ^ "PROTOTYPE GAME BOX COVER ARTS Unreleased, Alternative and Early Concept Art". Archived from the original on August 3, 2013. Retrieved June 8, 2014.