Shin Megami Tensei: Devil Survivor 2 | |
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![]() Nintendo DS cover | |
Developer(s) | Atlus |
Publisher(s) | |
Director(s) | Shinjirō Takata |
Producer(s) | Shinjirō Takata |
Designer(s) | Fūma Yatō |
Programmer(s) | Tomohiko Matsuda |
Artist(s) |
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Writer(s) |
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Composer(s) |
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Series | Megami Tensei |
Platform(s) | |
Release | Nintendo DSNintendo 3DS |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player |
Shin Megami Tensei: Devil Survivor 2[a] is a tactical role-playing game developed by Atlus for the Nintendo DS. It is a spin-off of the Megami Tensei series, and a standalone sequel to Shin Megami Tensei: Devil Survivor (2009). It was published by Atlus in Japan in 2011, North America in 2012, and in Europe by Ghostlight in 2013. The story follow a group in Tokyo after a series of natural disasters heralds the arrival of divine forces which threaten to destroy humanity in seven days. Gameplay is similar to the first Devil Survivor, combining grid-based combat with turn-based battle sequences, with a character relationship system unlocking new gameplay elements and different endings.
Devil Survivor 2 was developed over two years by many of the same staff as Devil Survivor, including producer and director Shinjirō Takata, and character designer Suzuhito Yasuda. The team's goal was to expand and refine their work from Devil Survivor. The music was co-composed by Kenji Ito and members of Atlus's sound team, while manga artist Mohiro Kitoh contributed enemy designs. Journalists praised the storyline and refined gameplay, while criticising the high difficulty and lack of new features. The game saw media expansions including a 2013 anime adaptation.
An expanded version subtitled Record Breaker was developed for the Nintendo 3DS and released worldwide in 2015: Atlus published the game in Japan and North America, while NIS America published it in Europe. Record Breaker was produced to both address fan criticism of the 3DS versions of Devil Survivor, and restore cut content. New music was composed by Shoji Meguro, and both Yasuda and Kitoh returned to create new character and enemy designs.
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