Shockwave Assault

Shockwave Assault
Developer(s)Advanced Technology Group
Paradox Development (Windows and Saturn)
Publisher(s)Electronic Arts
Director(s)Kelly Pope
Producer(s)Stewart J. Bonn
Designer(s)Michael Becker
Artist(s)Bob Rossman
David Pettigrew
Don Woo
Composer(s)Tony Berkeley
Marc Farly
Don Veca
Platform(s)3DO, Windows, Mac OS, PlayStation, Apple Bandai Pippin, Saturn
Release3DO
  • NA: June 27, 1994
  • EU: 1994
Operation Jumpgate
  • NA: May 19, 1995
  • EU: 1995
Windows, Mac, PlayStation
  • NA: December 15, 1995
  • EU: February 1996
Apple Bandai Pippin
Saturn
Genre(s)Combat flight simulation
Mode(s)Single-player

Shockwave Assault (originally released as Shock Wave on the 3DO) is a science fiction combat flight simulation video game developed by Advanced Technology Group and published by Electronic Arts for various home video game consoles and PCs. The player takes control of a futuristic fighter plane to defeat extraterrestrial ships and tripods.

Shock Wave was a pack-in game for the Goldstar 3DO.[3] A sequel was released in 1995 for the 3DO and Mac called Shock Wave 2: Beyond the Gate.

  1. ^ Lomas, Ed (August 1996). "Checkpoint - The month's events and software releases at a glance. July-August". Computer and Video Games. No. 177. Future Publishing. p. 52.
  2. ^ "Need for Speed, Road Rash, Shockwave Assault Released". Sega Saturn.com. June 25, 1996. Archived from the original on June 6, 1997. Retrieved May 8, 2023.
  3. ^ "Good as Goldstar". GamePro. No. 77. IDG. February 1995. p. 144.