Sid Meier's Pirates!

Sid Meier's Pirates!
Developer(s)MicroProse
Publisher(s)
Designer(s)Sid Meier
Artist(s)Michael Haire
Composer(s)Ken Lagace
Platform(s)
Release
May 1987[1]
  • May 1987: C64
  • 1987: CPC, Apple II, IBM PC
  • 1988: Mac, IIGS, PC-88
  • 1989: Atari ST
  • 1990: Amiga
  • 1991: NES
Genre(s)Action-adventure, strategy
Mode(s)Single-player

Sid Meier's Pirates! is a video game created by Sid Meier for the Commodore 64 and published by MicroProse in May 1987. It was the first game to include the name "Sid Meier" in its title as an effort by MicroProse to attract fans of Meier's earlier games, most of which were combat vehicle simulation video games. The game is a simulation of the life of a pirate, a privateer, or a pirate hunter in the 16th, 17th and 18th centuries. It was widely ported to other systems.

Pirates! is set in the Caribbean. The Pirates! playing field includes the Spanish Main (namely the northern coast of South America), Central America and the Yucatán Peninsula, the entire Gulf of Mexico, Florida, and all Caribbean islands, plus Bermuda in the PC version. The player is free to sail to any part of the above-mentioned lands, stopped by an invisible barrier southeast of Trinidad, all the way north to just northeast of Bermuda.

The Pirates! Gold remake, with minor improvements and better graphics, was released in 1993. An enhanced remake, also named Sid Meier's Pirates!, was released in 2004. Versions for mobile devices have also been released.

  1. ^ Walker, John (5 April 1987). "Computer Chat". Evening Post. p. 14. Retrieved 4 April 2024. Pirates, out next month, will bring the past alive.