SimIsle: Missions in the Rainforest | |
---|---|
Developer(s) | Intelligent Games |
Publisher(s) | Maxis |
Designer(s) | Matthew Stibbe Simon Parkinson |
Programmer(s) | Richard Groves Simon Parkinson |
Artist(s) | Dee Jarvis |
Writer(s) | Mark Giles Lawrence Miles |
Composer(s) | Harry Holmwood |
Series | Sim |
Platform(s) | MS-DOS, Windows, Mac OS |
Release | DOS 1995 Windows, Mac OS July 10, 1996[1] |
Genre(s) | Construction and management simulation |
Mode(s) | Single-player |
SimIsle: Missions in the Rainforest is a construction and management simulation game published by Maxis in 1995. Though it was not developed by Maxis, they still referred to it as a "software toy" instead of a "video game" because it remained faithful to the philosophy of the company.