SimTown

SimTown
Developer(s)Tavex,[1] Maxis
Publisher(s)Maxis
Producer(s)Claire Curtin
Designer(s)Aurora Design
Programmer(s)John Lewis
Daniel Browning
Artist(s)Jenny Martin
Composer(s)Joey Edelman
SeriesSim
Platform(s)Macintosh, Windows, OS/2 Warp 4, Super Famicom
Release1995
Genre(s)City-building
Mode(s)Single-player

SimTown is a 1995 video game published by Maxis, much like the best-selling SimCity but on a smaller scale. SimTown allows the player to construct a town consisting of streets, houses, businesses and parks and then control the people in it. SimTown is one of the many "Sim" spin-offs from SimCity, and was targeted more towards children. The Macintosh version was released in May 1995.[2]

The Super Famicom version of SimTown is titled SimCity Jr. (シムシティJr.) and was published by Imagineer exclusively in Japan.

  1. ^ "Tavex - Software Outsourcing and Offshore Programming Company".
  2. ^ Crotty, Cameron (May 1995). "New Products - SimTown". Macworld. International Data Group. p. 50.