Skies of Arcadia

Skies of Arcadia
North American Dreamcast cover art
North American Dreamcast cover art
Developer(s)Overworks
Publisher(s)Sega
Director(s)
  • Atsushi Seimiya
  • Shuntaro Tanaka
Producer(s)Rieko Kodama
Writer(s)Shuntaro Tanaka
Composer(s)
  • Yutaka Minobe
  • Tatsuyuki Maeda
Platform(s)
ReleaseDreamcast
  • JP: October 5, 2000
  • NA: November 14, 2000[1]
  • EU: April 27, 2001
GameCube
  • JP: December 26, 2002
  • NA: January 28, 2003[2]
  • EU: May 23, 2003
  • AU: June 6, 2003[3]
Genre(s)Role-playing
Mode(s)Single-player

Skies of Arcadia[a] is a 2000 Dreamcast role-playing video game developed by Overworks and published by Sega. Players control Vyse, a young air pirate, and his friends as they attempt to stop the Valuan Empire from reviving ancient weapons with the potential to destroy the world.

Skies of Arcadia uses traditional Japanese role-playing game systems such as turn-based battles and experience points, but puts greater focus on exploration, with the player flying an airship in 3D space. The development team included staff who had contributed to the Panzer Dragoon, Phantasy Star, Sonic the Hedgehog and Sakura Wars series.

Skies of Arcadia received critical acclaim upon release and is frequently regarded as one of the best games for the Dreamcast, although the game underperformed commercially. A port for the GameCube, Skies of Arcadia Legends,[b] was released in 2002.

  1. ^ Justice, Brandon (November 14, 2000). "Sega Takes to the Skies!". IGN. Ziff Davis. Archived from the original on September 1, 2013. Retrieved July 20, 2023.
  2. ^ Calvert, Justin (January 28, 2003). "Skies of Arcadia Legends Ships". GameSpot. Fandom. Archived from the original on October 20, 2004. Retrieved July 21, 2023.
  3. ^ "Skies of Arcadia Legends". Gameplanet. Archived from the original on November 15, 2003. Retrieved July 26, 2024.


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