Skull Cracker

Skull Cracker
Developer(s)CyberFlix
Publisher(s)GTE Entertainment
Director(s)Rand Cabus
Producer(s)Robb Dean
Designer(s)Robb Dean
Programmer(s)Don McCasland
Bill Appleton
Artist(s)Eric Whited
Anthony S. Taylor
Writer(s)Mark Cabus
Composer(s)Scott Scheinbaum
Platform(s)Windows, Mac OS
Release1996
Genre(s)Beat 'em up
Mode(s)Single-player

Skull Cracker is a 1996 supernatural beat 'em up video game[1] developed by American studio CyberFlix and published by GTE Entertainment on Macintosh and Windows. It is sometimes considered a spiritual successor to the 1991 title Creepy Castle, which the game's head of technology William Appleton had previously written for Reactor Inc. Skull Cracker was conceptually designed by Ben Calica.[2]

  1. ^ "Chapter 23". cw.routledge.com. Archived from the original on 2018-01-13. Retrieved 2018-04-25.
  2. ^ "The Rules of the Game: Teach a Boy to shoot". 12 June 1998. Archived from the original on 24 December 2018. Retrieved 25 April 2018.