Skylanders: Spyro's Adventure | |
---|---|
Developer(s) | Toys for Bob (Wii, Wii U)[1] XPEC Entertainment (PC, OS X, PS3, X360)[1] Vicarious Visions (3DS)[1] |
Publisher(s) | Activision |
Producer(s) | Yale Miller Elizabeth Wang |
Designer(s) | I Wei Huang Tom Hester |
Writer(s) | Alec Sokolow Joel Cohen Marianne Krawczyk |
Composer(s) | Lorne Balfe |
Series | Skylanders |
Engine | Vicarious Visions Alchemy (Wii, 3DS, Wii U) Lux Engine (PS3, X360, PC) |
Platform(s) | Windows, Nintendo 3DS, OS X, PlayStation 3, Wii, Wii U, Xbox 360 |
Release | Windows, 3DS, OS X, PS3, Wii, Xbox 360Wii U
|
Genre(s) | Toys-to-life, role-playing, platform |
Mode(s) | Single-player, multiplayer |
Skylanders: Spyro's Adventure is a 3D action-adventure platform game and the first video game in the Skylanders series. It is played using with toy figures that interact with it through a "Portal of Power" that reads their tag through NFC.
It was released in October 2011 for North America, Europe, and Australia for Microsoft Windows and OS X, Nintendo 3DS, PlayStation 3, Wii and Xbox 360. In Japan, it was published by Square Enix and released on July 12, 2013 for the Wii, PlayStation 3, Nintendo 3DS and Wii U.[2]
Activision announced that as of June 3, 2012, the game had been the top-selling console and handheld video game worldwide for 2012.[3] As of March 31, 2012, Activision has sold over 30 million Skylanders toys, and sales were expected to exceed $500 million by the end of the year.[4][5] A direct sequel, Skylanders: Giants, was released in 2012 for the Nintendo 3DS, PlayStation 3, Xbox 360, Wii and Wii U. Spyro's Adventure is the only game in the series to have a Microsoft Windows and OS X release.
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