Skylanders: SuperChargers

Skylanders: SuperChargers
Developer(s)Vicarious Visions
Beenox[a]
Publisher(s)Activision
Director(s)Brent Gibson
Producer(s)Dawn Pinkney
Designer(s)Jeremy Russo
Programmer(s)Thomas Gawrys
Artist(s)Barclay Chantel
Lee Harker
Composer(s)Lorne Balfe
SeriesSkylanders
EngineVicarious Visions Alchemy
Platform(s)iOS
PlayStation 3
PlayStation 4
Wii U
Wii
Xbox 360
Xbox One
Nintendo 3DS
Release
  • NA: September 20, 2015[2]
  • AU: September 24, 2015[1]
  • EU: September 25, 2015[3]
Genre(s)Toys-to-life, role-playing, platform, racing
Mode(s)Single-player, multiplayer

Skylanders: SuperChargers is a role-playing platform video game and the fifth installment of the Skylanders series. It was developed by Vicarious Visions and Beenox and published by Activision. It was released on September 20, 2015, for PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One, and was released on October 25, 2015, for iOS. Skylanders: SuperChargers Racing was released as a standalone title for Wii and the Nintendo 3DS on the same date, and focuses on racing. A sequel, Skylanders: Imaginators, was released in October 2016.

  1. ^ Butts, Steve (June 3, 2015). "Skylanders SuperChargers Announced". IGN. Retrieved July 12, 2024.
  2. ^ Cite error: The named reference GI gameplay was invoked but never defined (see the help page).
  3. ^ Yin-Poole, Wesley (June 3, 2015). "Skylanders SuperChargers adds vehicles to the list". Eurogamer. Retrieved June 3, 2015.


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