Skylanders: Swap Force | |
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Developer(s) | Vicarious Visions Beenox n-Space (3DS) |
Publisher(s) | Activision |
Director(s) | Jeremy Russo |
Producer(s) | Eric Carter Nick Ruepp Chris Wilson Dawn Pinkney |
Designer(s) | Mike Stout |
Artist(s) | Steven Olds Dave E. Phillips Lee Harker |
Composer(s) | Lorne Balfe[1] |
Series | Skylanders |
Engine | Vicarious Visions Alchemy |
Platform(s) | Nintendo 3DS PlayStation 3 PlayStation 4 Wii Wii U Xbox 360 Xbox One |
Release | Nintendo 3DS, PlayStation 3, Wii, Wii U, Xbox 360PlayStation 4Xbox One
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Genre(s) | Toys-to-life, role-playing, platform |
Mode(s) | Single-player, multiplayer |
Skylanders: Swap Force (stylized as Skylanders: SWAP Force) is a 2013 platform game developed by Vicarious Visions and Beenox and published by Activision. It is the third main game in the Skylanders video game and toy franchise, following 2012's Skylanders: Giants, which was a direct sequel to 2011's Skylanders: Spyro's Adventure.
It is the first Skylanders game to be released in North America before other regions, unlike the previous two games where Australia got the installments first. It is also the first Skylanders game not to be owned by Vivendi.