Skylanders: Swap Force

Skylanders: Swap Force
Developer(s)Vicarious Visions
Beenox
n-Space (3DS)
Publisher(s)Activision
Director(s)Jeremy Russo
Producer(s)Eric Carter
Nick Ruepp
Chris Wilson
Dawn Pinkney
Designer(s)Mike Stout
Artist(s)Steven Olds
Dave E. Phillips
Lee Harker
Composer(s)Lorne Balfe[1]
SeriesSkylanders
EngineVicarious Visions Alchemy
Platform(s)Nintendo 3DS
PlayStation 3
PlayStation 4
Wii
Wii U
Xbox 360
Xbox One
ReleaseNintendo 3DS, PlayStation 3, Wii, Wii U, Xbox 360
  • NA: October 13, 2013
  • AU: October 16, 2013
  • EU: October 18, 2013
PlayStation 4
  • NA: November 15, 2013
  • EU: November 29, 2013
  • AU: December 5, 2013
Xbox One
  • WW: November 22, 2013
Genre(s)Toys-to-life, role-playing, platform
Mode(s)Single-player, multiplayer

Skylanders: Swap Force (stylized as Skylanders: SWAP Force) is a 2013 platform game developed by Vicarious Visions and Beenox and published by Activision. It is the third main game in the Skylanders video game and toy franchise, following 2012's Skylanders: Giants, which was a direct sequel to 2011's Skylanders: Spyro's Adventure.

It is the first Skylanders game to be released in North America before other regions, unlike the previous two games where Australia got the installments first. It is also the first Skylanders game not to be owned by Vivendi.

  1. ^ Greening, Chris (2013-05-01). "Lorne Balfe Interview: Scoring Assassin's Creed and Skylanders". Game Music Online. Retrieved 2014-04-24.