Sniper: Ghost Warrior (video game)

Sniper: Ghost Warrior
Cover artwork
Developer(s)City Interactive
Publisher(s)City Interactive
Director(s)Michał Sokolski
Producer(s)Łukasz Janczuk
Mikołaj Pawłowski
Michał Sroczyński
Designer(s)Paweł Pieńkowski
Kamil Włodarek
Patryk Duch
Programmer(s)Krzysztof Jakubowski
Artist(s)Damian Zieliński
Writer(s)Brian Shields
Composer(s)Max Lade
Matias Puumala
Gerhard Daum
SeriesSniper: Ghost Warrior
EngineChrome Engine 4
Platform(s)Windows, Xbox 360, PlayStation 3
ReleaseWindows & Xbox 360
  • NA: 29 June 2010[1]
  • EU: 2 July 2010
  • AU: 22 July 2010
PlayStation 3
  • AU: 5 June 2011
  • EU: 6 June 2011
  • NA: 28 June 2011[2]
Genre(s)Tactical shooter, stealth
Mode(s)Single-player, multiplayer

Sniper: Ghost Warrior is a tactical shooter video game developed and published by City Interactive for Microsoft Windows, Xbox 360 and PlayStation 3. It is the second entry in the Sniper: Ghost Warrior series and is the sequel to Sniper: Art of Victory.

The game is based on the role of the military sniper. The player takes on the role of an elite sniper team sent into a hostile area in an attempt to help the rebels of Isla Trueno, a fictitious Latin American country, fight against the force who has toppled their government in a coup d'état.

  1. ^ Biessener, Adam (17 June 2010). "Sniper: Ghost Warrior Bringing Ballistics To Bear June 29". Game Informer. Archived from the original on August 24, 2019. Retrieved 17 April 2024.
  2. ^ "City Interactive Ships 'Sniper: Ghost Warrior' For PlayStation 3". IGN. 28 June 2011. Retrieved 17 April 2024.