Soldier of Fortune | |
---|---|
Developer(s) | Raven Software Loki Software (Linux) Runecraft (DC) Pipe Dream Interactive (PS2) |
Publisher(s) | Activision (Windows) Loki Software (Linux) Crave Entertainment (DC) Majesco Entertainment (PS2) |
Director(s) | Brian Raffel |
Producer(s) | Marty Stratton |
Designer(s) | Jim Hughes |
Programmer(s) | Rick Johnson |
Artist(s) | Joe Koberstein Scott Rice |
Composer(s) | Chia Chin Lee |
Engine | Quake II engine |
Platform(s) | Microsoft Windows, Linux, Dreamcast, PlayStation 2 |
Release | WindowsLinux July 14, 2000[4] DreamcastPlayStation 2 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Soldier of Fortune is a first-person shooter video game developed by Raven Software and published by Activision in 2000 for Microsoft Windows. It was later released for the PlayStation 2 (as Soldier of Fortune: Gold Edition), as well as the Dreamcast, while Loki Software also made a port for Linux. It was digitally re-released on GOG.com on October 2, 2018, along with its two successors.[6] The player takes on the role of a U.S. mercenary as he trots around the globe hoping to halt a terrorist nuclear weapons plot.
The game, which was built with the Quake II engine, is notable for its realistic depictions of violence, made possible by the GHOUL engine, including the dismemberment of human bodies. This was the game's stylistic attraction and it caused considerable controversy, especially in Canada and Germany, where it was classified as a restricted-rated film and listed on the Federal Department for Media Harmful to Young Persons, respectively. The technology creates 26 different zones on the bodies of enemies, allowing for vastly different reactions depending upon which one is targeted.
The game sold well initially and critical reception was positive. Two sequels were released: Soldier of Fortune II: Double Helix (2002) and Soldier of Fortune: Payback (2007). Soldier of Fortune Online, a massively multiplayer online first-person shooter game, was published in Korea in 2010, but its servers were shut down shortly after its release.