Sonic Labyrinth | |
---|---|
Developer(s) | Minato Giken |
Publisher(s) | Sega |
Director(s) | Noboru Machida Hideaki Katagiri |
Designer(s) | Kazuhiro Tanaka |
Composer(s) | Atsuko Iwanaga |
Series | Sonic the Hedgehog |
Platform(s) | Game Gear |
Release | |
Genre(s) | Action, puzzle |
Mode(s) | Single-player |
Sonic Labyrinth[a] is an action-puzzle game developed by Minato Giken and published by Sega for the Game Gear in 1995. The game features Sonic the Hedgehog exploring maze-like stages from an isometric perspective. Dr. Robotnik has robbed Sonic of his trademark speed, so Sonic walks slowly but can roll into a ball and dash across the stages.
Upon release, critical reception to the game was mixed: many critics found the game a unique addition to the Sonic library but flawed by convoluted controls and repetitive gameplay. In retrospect, however, it has received generally negative reviews and is considered among the worst Sonic games ever released. Despite this, the game has been re-released multiple times in the following years.
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