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Soulcalibur III | |
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Developer(s) | Project Soul |
Publisher(s) | |
Director(s) | Jin Okubo Shinobu Nimura Taisuke Aihara |
Producer(s) | Hiroaki Yotoriyama Akiko Tange Mitsuo Kashiwagi |
Designer(s) | Tetsuya Akatsuka Makoto Kiyokawa Ryouji Ichikari |
Programmer(s) | Yoshihito Iwanaga Takashi Koshigoe Tadashi Obama |
Artist(s) | Masashi Kubo Takuji Kawano Hideaki Ito |
Writer(s) | Yoshihiro Nakagawa |
Composer(s) | Junichi Nakatsuru Keiki Kobayashi Ryuichi Takada |
Series | Soulcalibur |
Platform(s) | PlayStation 2, Arcade |
Release | PlayStation 2Arcade 2006 |
Genre(s) | Fighting game |
Mode(s) | Up to 2 players simultaneously, for up to 8 players total in a League mode |
Arcade system | Namco System 246 |
Soulcalibur III (ソウルキャリバーIII, Sōrukyaribā Surī) is a fighting video game produced by Namco as a sequel to Soulcalibur II and the fourth installment in the Soulcalibur series. It was originally released for the PlayStation 2 in 2005. An improved arcade version, Soulcalibur III: Arcade Edition, was released in 2006. It was the last Soulcalibur game to receive an arcade version, as IV onwards did not have an arcade release, and was also the last to be released by Namco as an independent company, as it would merge with Bandai's video game division to form Bandai Namco Entertainment in 2006.